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Use Inkscape to generate the model of the character: Chose Inkscape for the basic design, the num erous resources for vector drawing. With a tablet, we design a 'draft', a 'raf' and then vectorized with 'bezier' in another layer. - Use the ball to the joints: To better unite the parts together, we create a reference, from its center, we can create the center of rotation of the parts. - Layers in Inkscape to separate objects: We use layers to separate all objects. Look at the distribution of layers.
- Mar k th e rotatio n center of o bjects: With the separate objects on layers, we can adjust the center of rotation so that there is no disjunction of shares during the animation. - Export each part as a.Png separately: After adjusting members to the respective center of rotation, export each part as a file. 'Png', and so we hide the other layers, leaving only what we want visible. Note: For a perfect fully embedded joints in Synfig, without the hard work of readjusting, export each part with a single size, the size of the Inkscape; this way we import the files into the Synfig, all parts will be precisely placed in original position.